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Wednesday, June 12 • 12:00pm - 1:00pm
Prototyping fun with Perlenspiel!

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Prototyping fun with Perlenspiel!

Perlenspiel is a fun and simple library for programming HTML5 game prototypes, created by Brian Moriarty in 2009. You can have something fun and interesting up and running very quickly in Perlenspiel, and it's easy to iterate when the cycle between imagination, implementation and experimentation is compressed to minutes rather than days or weeks. Workshop attendees are encouraged to bring their own laptop devices and while no prior experience with Perlenspiel is necessary, a modest level of familiarity with programming conventions will help. If you can look at a piece of programming code and say “I get what that’s doing, or would if I stared at it for long enough”, then you can probably do this. We'll look at setting up Perlenspiel, download and look at examples, discuss how to bend learning game design towards Perlenspiel's capabilities, and then sit down and noodle on projects, sharing as we go.

Dan Norton, Arthur Low

avatar for Arthur Low

Arthur Low

Engineering Director, Filament Games
"Early on I saw programming as a way to change the world, all that's needed is the right kind of software. I chose to pursue developing and designing educational games in order to inspire and encourage the generations that follow." | | Arthur earned a BS in computer science with a major in Real-Time Interactive Simulation and minor in Mathematics from DigiPen Institute of Technology. While at DigiPen, Arthur worked on a number of low-level... Read More →

Wednesday June 12, 2013 12:00pm - 1:00pm
Class of '24

Attendees (20)