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Wednesday, June 12 • 4:00pm - 5:00pm
Making games for learning: Lessons learned in design and development

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Symposium:
Making games for learning: Lessons learned in design and development

This symposium brings together lead designers from three game development shops that specialize in the design and development of games for learning. While each shop makes learning games, they focus on games with distinct audiences and objectives. Through a series of short individual presentations and extensive Q&A with conference attendees, this session will explore both common practices in designing games for learning, and aspects of design in which each designer has developed their own approaches and insights based on practice.

Moses Wolfenstein, Dan Norton, Mike Beall


Speaker
avatar for Mike Beall

Mike Beall

Project Leader, Learning Games Network
I am a Game Designer, Project Leader, and Artist working with the Learning Games Network and Games Learning Society. In addition to direct involvement with design and development of many GLS/LGN games, I also work with local schools and community centers where I engage with University of Wisconsin-Madison faculty and students to conduct playtests, interviews, and focus group tests.
avatar for Moses Wolfenstein

Moses Wolfenstein

Madison, WI, United States, University of Wisconsin, Extension
Moses has worked in the field of education for over a decade, and has been studying and creating games and other digital media for learning since 2006. He holds a PhD from the University of Wisconsin–Madison in Educational Leadership & Policy Analysis where he worked with his adviser Rich Halverson on games for school leadership. As SeniorInteraction Developer at University of Wisconsin-Extension, Moses works to improve user experiences and... Read More →


Wednesday June 12, 2013 4:00pm - 5:00pm
Old Madison

Attendees (59)