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Thursday, June 13 • 12:00pm - 1:00pm
The Social

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This individual papers session, ”The Social”, will include the following:

“I am sorry my friend, I love you, but I don’t trust you”: Social dynamics in a multiplayer collectible card game
This paper reports results pertaining to different social interactions among players of a popular multiplayer collectible card game, Vampire the Eternal Struggle (Vtes) over the course of a competitive game in a national championship. Video analysis of an 80-minute long single gameplay session with five players was analyzed by using inductive coding. Findings showed seven main categories of social interactions: social banter, strategies, out-of-game comments, reflection on gameplay, negotiations, clarifications/teaching, and praises. Relationships between these social interactions and time were also identified revealing dynamic nature of social interactions due to multiplayer aspect of the game. The practical and theoretical implications of the findings are discussed within the context of game design and research.
Selen Turkay, Sonam Adinolf, Devayani Tirthali

Online Communities Making a Mass Effect: From Affinity for Games to Identities for Professionalism
A great many adolescents and young adults participate heavily in online affinity communities around videogames. Committed contributors spend upwards of 20 hours each week researching, writing, and editing to contribute to wikis, fan fiction stories, and other literacy-rich online spaces. Many of these individuals hope to leverage their work toward careers as professionals in the gaming and publishing industries (Ochsner, 2013). Through ongoing case study interviews, this study explores the goals and trajectories that these writers form, using Miller and Slater’s (2000) expansive potential and expansive realization as lenses for analysis. As a part of a longer research trajectory, my goal is to reveal how educators and industry professionals can support young affinity group leaders as they work to establish and build careers as professionals.
Amanda Ochsner

Big data, interaction analysis, and everything in between
Reed Stevens

Liz Lawley, Discussant

avatar for Liz Lawley

Liz Lawley

Professor, Rochester Institute of Technology

avatar for Amanda Ochsner

Amanda Ochsner

Postdoctoral Research Associate, University of Southern California

Reed Stevens

Evanston, Illinois, United States, Northwestern University
avatar for Selen Turkay

Selen Turkay

Games 4 Learning Institute

Thursday June 13, 2013 12:00pm - 1:00pm
Inn Wisconsin

Attendees (13)