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Friday, June 14 • 10:00am - 1:00pm
Educational Game Arcade

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This education arcade will include the following projects: 

The Radix Endeavor
Louisa Rosenheck, Susannah Gordon-Messer, Jody Clarke-Midura, Eric Klopfer

Quantum Spectre
Teon Edwards, Erin Bardar, Jodi Asbell-Clarke, J.L. Larsen

Impulse
Erin Bardar, Jodi Asbell-Clarke, Teon Edwards, J.L. Larsen

Monsterismus: Recursively Relevant CS Game Design
Don Davis, Matthew Berland, Timothy Yuen

Learning English Vocabulary: A Choose-Your-Own-Adventure Graphic Novel
Ira Fay

World of Physics- Video Game Series
Kevin Miklasz

Fair Play: Eliciting perspective-taking through gameplay
Dennis Ramirez, Clem Samson-Samuel, Sarah Chu, Belinda Gutierrez, John Karczewski, Adam Wiens, Justin Smith, Sterling Pempe, Allison Salmon, Greg Vaughan, Brian Pelletier, Jake Ruesch, Jason Palmer, Molly Carnes, Kurt Squire, Erin Robinson, Christine Pribbenow, Angela Byars-Winston, Julia Savoy, Jennifer Sheridan, Eve Fine, Susan Millar   

Understanding Environmentally Friendly Drilling through Serious Games
Luis Gaitan, Hannah Gerber

Practice Government in Action
David McCool, Chris Parsons

Learning Subject-Verb Agreement in English: An Archaeological Adventure
Ira Fay

Covalence: An Organic Chemistry Puzzle Game
Jason Mathias

Tenacity 
Aaron Bahr, Mike Beall, Jeff DeWitt, Les Dorschied, Jonathan Elmergreen, Reza Farajian, Lisa Flook, Devon Klompmaker, Daniel Levinson, V. Elizabeth Owen, Jason Palmer, Brian Pelletier, Sterling Pempe, Jake Ruesch, Kevin Schilder, Stefan Slater, Amy Smith, Allison Salmon, Rick Solis, Greg Vaughan, Adam Wiens, Richard Davidson, Constance Steinkuehler, Kurt Squire

Crystals of Kaydor
Aaron Bahr, Mike Beall, Jeff DeWitt, Les Dorschied, Jonathan Elmergreen, Reza Farajian, Lisa Flook, Devon Klompmaker, Daniel Levinson, V. Elizabeth Owen, Jason Palmer, Brian Pelletier, Sterling Pempe, Jake Ruesch, Kevin Schilder, Stefan Slater, Amy Smith, Allison Salmon, Rick Solis, Greg Vaughan, Adam Wiens, Richard Davidson, Constance Steinkuehler, Kurt Squire

QUANDARY: Developing Ethical Thinking Skills Through Play
Peter Stidwill, Scot Osterweil, Amelia Peterson

New Games and Tools on BrainPOP's GameUp 
BrainPOP's GameUp Team 

NeuroNet Moto: Learning Enrichment for the Kinect 
Jonathan Rowe, Zach Ezzell

Chaired by Wade Berger


Discussants
avatar for Wade Berger

Wade Berger

Graduate Student Research Assistant, University of Wisconsin-Madison

Speaker
avatar for Jodi Asbell-Clarke

Jodi Asbell-Clarke

Director, EdGE at TERC
I direct a team of game designers, researchers, and learning scientists who live and work on the edge of science and play.
avatar for Mike Beall

Mike Beall

Project Leader, Learning Games Network
I am a Game Designer, Project Leader, and Artist working with the Learning Games Network and Games Learning Society. In addition to direct involvement with design and development of many GLS/LGN games, I also work with local schools and community centers where I engage with University... Read More →
avatar for Matthew Berland

Matthew Berland

University of Wisconsin - Madison
avatar for Richard J Davidson

Richard J Davidson

William James and Vilas Professor of Psychology and Psychiatry, Center for Investigating Healthy Minds at the Waisman Center, University of Wisconsin-Madison
Dr Davidson's research is broadly focused on the neural bases of emotion and emotional style and methods to promote human flourishing including meditation and related contemplative practices. His studies have included persons of all ages from birth though old age and have also included... Read More →
avatar for Teon Edwards

Teon Edwards

Lead Designer, EdGE at TERC
Games for learning;Play for learning;Using the digital to engage people in the world around them;Tacit learning in STEM-based games;XR/AR/VR affordances for learning;Co-Design;Zoombinis (Hip, hip, Zoombinis!!!)
RF

Reza Farajian

Postdoctoral Fellow, University of Wisconsin-Madison
IF

Ira Fay

CEO - Fay Games, Asst. Prof. of Game Design - Hampshire College
LG

Luis Gaitan

Lead Video Game Designer, Epic Software
Luis Gaitan is a 3D artist, and video game designer from Houston, TX. Luis started designing video games at the age of 14 and created his first 3D renders and animations as a junior in Carl Wunsche Sr. High School’s Animation Pathway. During his time at Wunsche High School, Luis... Read More →
avatar for Hannah Rox Gerber

Hannah Rox Gerber

Associate Professor of Literacy, Sam Houston State University
avatar for Susannah Gordon-Messer

Susannah Gordon-Messer

Education Content Manager, The Education Arcade, MIT
The Radix Endeavor, a multiplayer online game for high school STEM learning. radixendeavor.org
avatar for Jonathan

Jonathan

Managing Director, NeuroNet Learning
Movement-based learning Computer vision Speech and motion analysis Simulation
avatar for Eric Klopfer

Eric Klopfer

Professor, MIT
Dr. Eric Klopfer is Professor and Director of the Scheller Teacher Education Program and The Education Arcade at MIT. Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science and complex systems. His research explores... Read More →
avatar for James L Larsen

James L Larsen

EdGE at TERC
I'm interested in leveraging games and play to get people outside or to better connect people to real world experiences. My projects include STEMlandia XR, SportsLab, and Mission to Europa (a VR mystery).
avatar for David McCool

David McCool

President & CEO, Muzzy Lane
Dave McCool is the founder and CEO of Muzzy Lane. Muzzy Lane is addressing the skills gap by allowing institutions to create engaging, skill-based activities and assessments to incorporate into their courses. Students practice solving problems in simulated scenarios and get immediate... Read More →
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Kevin Miklasz

Director of Digital Learning, Iridescent
The science research interests of Kevin Miklasz are using physics and engineering to understand why organisms look the way they do. His PhD dissertation is on how size and shape effect the physics of small algae. He currently works for Iridescent as Director of Digital Learning... Read More →
avatar for Elizabeth Owen

Elizabeth Owen

Learning Data Scientist, Learning Data Discovery
Elizabeth Owen holds a PhD in Digital Media (School of Education) from UW-Madison, focused on game-based learning analytics. Currently the Director of Learning and Data Science at Age of Learning, she's committed to optimizing adaptive learning systems through applied machine learning... Read More →
avatar for Brian Pelletier

Brian Pelletier

Creative Director & Head of Development, Games Learning Society Center & Learning Games Network
I'm a professional artist and appreciate the comic book art form for storytelling. I have been developing video games for 21 years. I love creating story through art and games provided me the opportunity to bring artwork to life in an interactive story. After developing and shipping... Read More →
avatar for Erin Bardar, PhD

Erin Bardar, PhD

Education Materials Director, EdGE at TERC
As Education Materials Director for EdGE at TERC, my role includes elements of game design, outreach, and curriculum development. I work with the design team to help ensure that beneath all the fun, the games we develop are grounded in science that is both accurate and aligned with... Read More →
avatar for Scott Price

Scott Price

Director of Product, BrainPOP
I've been making games for learning, and playful learning and assessment, for 12 years.  I can advise on:• publishing and distributing games in formal education market (schools, classrooms)• game design for classroom use• game design for learning in and out of the classroom... Read More →
avatar for Dennis Ramirez

Dennis Ramirez

Technical Director, USC IMGD, Videogame Researcher
avatar for Louisa Rosenheck

Louisa Rosenheck

Ed Tech Designer & Researcher, MIT
Louisa Rosenheck is the Associate Director and Creative Lead of the MIT Playful Journey Lab. She manages the design, content, and development of educational games and software, and oversees the research on how ed tech can be effectively used in both formal and informal educational... Read More →
avatar for Jake Ruesch

Jake Ruesch

Art Director, Gear Learning
avatar for Allison Salmon

Allison Salmon

Lead of Research Tool Development, Games + Learning + Society and the Learning Games Network
Allison Salmon is a Lead Software Engineer at the Learning Games Network and Games + Learning + Society Center in Madison, Wisconsin. At LGN she leads development on the ADAGE project, an open source platform for collecting and analyzing in-game data for assessing evidence of learning... Read More →
avatar for Clem Samson-Samuel

Clem Samson-Samuel

Game Designer/Graduate Student, Games Learning Society Center & Learning Games Network
A graduate student in curriculum and instruction, Clem Samson-Samuel has worked as a game designer for 12 years, including eight years with Raven Software during which he worked on seven triple-A games. Samson-Samuel holds a B.S. in computer science from UW-Madison.
avatar for Scot Osterweil

Scot Osterweil

Creative Director, MIT
Scot Osterweil is Creative Director of the Education Arcade in the MIT Comparative Media Studies Program. He has designed award-winning games in both academic and commercial environments, focusing on what is authentically playful in challenging academic subjects. Designs include the... Read More →
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Amy Smith

Curriculum Designer and PhD Candidate in School of Education, University of Wisconsin - School of Medicine and Public Health
I am passionate and continuously curious about how we interact with each other. My research focuses on teaching skills that cultivate empathy and combat shame.
avatar for Peter Stidwill

Peter Stidwill

Executive Producer, Learning Games Network
I create educational games and digital learning products. I'm Executive Producer at the Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society program. I produced the award-winning ethical-thinking... Read More →
avatar for Greg Vaughan

Greg Vaughan

Lead Software Engineer, Learning Games Network


Friday June 14, 2013 10:00am - 1:00pm CDT
Tripp Commons

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