Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Thursday, June 13 • 10:30am - 11:30am
Neuroscience and Games

Sign up or log in to save this to your schedule and see who's attending!

Neuroscience and Games
From the time that video games first entered popular culture there has been significant scientific interest in the possible effects of game playing at both the behavioral and neural levels.  And indeed, the scope and scale of changes to social conduct, developmental processes, perceptual abilities, and cognitive function that have been shown to arise as a result of video game play are indicative of a tool that strongly promotes neural plasticity and through this, is capable of modifying a wide variety of human abilities and behaviors.  However, although it is true that the majority of the work thus far has predominantly been in the games-->neuroscience direction (i.e. scientists assessing the effects of playing commercially available games on the brain and behavior), there is now increasing interest in moving in the opposite direction, neuroscience-->games (i.e. how can we utilize knowledge gleaned from psychology and neuroscience in the development of new games for positive impact?).  The four participants in this symposium will each briefly discuss their own work in this domain before opening up for a discussion amongst the participants and with the audience.  What do we know about the neuroscience of gaming?  What types of abilities are modified? What are the neural changes that underlie these changes?  And on the flip side, how can neuroscientific principles be utilized by game designers to maximize the influence of their games?
Richard Davidson, Adam Gazzaley, C. Shawn Green, Edward Hubbard

Moderated by Constance Steinkuehler. 


Discussants
avatar for Constance Steinkuehler

Constance Steinkuehler

Co-Director, Associate Professor, GLS, UW-Madison
Constance Steinkuehler is an Associate Professor in Digital Media at the University of Wisconsin–Madison and co-directs the Games+Learning+Society (GLS) center at the Wisconsin Institute of Discovery and chairs their annual GLS Conference. Her research is on cognition and learning in commercial entertainment games and games designed for impact. In 2011-2012, she served as Senior Policy Analyst in the White House Office of... Read More →

Speaker
avatar for Richard J Davidson

Richard J Davidson

William James and Vilas Professor of Psychology and Psychiatry, Center for Investigating Healthy Minds at the Waisman Center, University of Wisconsin-Madison
Dr Davidson's research is broadly focused on the neural bases of emotion and emotional style and methods to promote human flourishing including meditation and related contemplative practices. His studies have included persons of all ages from birth though old age and have also included individuals with disorders of emotion such as mood and anxiety disorders and autism, as well as expert meditation practitioners with tens of thousands of hours of... Read More →
avatar for Edward Hubbard

Edward Hubbard

Assistant Professor, University of Wisconsin-Madison
I find myself drawn to the spaces between established fields. Many different fields address questions of learning and education, but through different approaches and perspectives. By bringing these different groups together around these common questions, I hope to provide novel insights that neither field alone could provide. To do this, my research explores the boundaries between education and neuroscience. How does the brain support... Read More →


Thursday June 13, 2013 10:30am - 11:30am
Old Madison

Attendees (38)